{"product_id":"ultimate-multiplayer-inventory-framework-umi","title":"Ultimate Multiplayer Inventory Framework (UMI)","description":"\u003ch2\u003eBuild Multiplayer Inventory Systems — Fast\u003c\/h2\u003e\n\u003cp\u003eThe \u003cstrong\u003eUltimate Multiplayer Inventory Framework (UMI)\u003c\/strong\u003e is a production-ready, modular inventory solution built for Unreal Engine 5. Stop wrestling with replication logic and start shipping your game.\u003c\/p\u003e\n\u003ch3\u003eWhat's Included\u003c\/h3\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eReplicated Inventory\u003c\/strong\u003e — Fully networked inventory system with authoritative server logic\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eEquipment System\u003c\/strong\u003e — Modular equip\/unequip with slot management\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eContainers \u0026amp; Loot\u003c\/strong\u003e — Chest, drop, and loot table support out of the box\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eInteraction Support\u003c\/strong\u003e — Built-in interaction framework for pickups and world items\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCrafting-Ready Architecture\u003c\/strong\u003e — Extensible data structures designed for crafting systems\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch3\u003eWho Is This For?\u003c\/h3\u003e\n\u003cp\u003eIndie developers and studios building multiplayer games in UE5 who need a reliable, scalable inventory foundation without building from scratch.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ch4\u003e\u003cspan class=\"fabkit-prose-color--green\"\u003e⚔️ Multiplayer First\u003c\/span\u003e\u003c\/h4\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cp\u003eFully replicated inventory systems\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eServer-authoritative item handling\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eDedicated server support\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eMultiplayer-safe item instances\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eOptimized replication workflows\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eLAN \/ Listen Server \/ Steam ready\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ch4\u003e\u003cspan class=\"fabkit-prose-color--green\"\u003e🛠️ Blueprint Friendly — Powered by C++\u003c\/span\u003e\u003c\/h4\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cp\u003eBlueprint-first workflows\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eNo C++ knowledge required\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eBlueprint events \u0026amp; interfaces\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eData Asset driven systems\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eGameplay Tag integration\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eOptional C++ extensibility\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ch4\u003e\u003cspan class=\"fabkit-prose-color--green\"\u003e💾 Production-Grade Persistence Framework\u003c\/span\u003e\u003c\/h4\u003e\n\u003cp\u003e\u003cspan\u003eUMI includes a scalable multiplayer persistence framework designed for long-term projects and dedicated server environments. The system supports asynchronous save workflows, stable GUID-based object persistence, unique item instance serialization, modular save buckets, autosave support, and plugin-friendly save integration — allowing inventories, equipment, containers, and world data to persist independently without relying on monolithic save files.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ch4\u003e\u003cspan class=\"fabkit-prose-color--green\"\u003e🎒 Inventory \u0026amp; Equipment\u003c\/span\u003e\u003c\/h4\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cp\u003eSlot-based and Jigsaw style inventory\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eEquipment slots\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eHotbar support\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eDrag \u0026amp; drop functionality\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eStackable items\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eWeight \u0026amp; encumbrance\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eContainers \u0026amp; storage\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eLoot bag support\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eDurability \u0026amp; decay systems\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ch4\u003e\u003cspan class=\"fabkit-prose-color--green\"\u003e🤝 Interaction Framework\u003c\/span\u003e\u003c\/h4\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cp\u003ePress interactions\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eHold interactions\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eMulti-press support\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eMultiple interaction options\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eInput-aware prompts\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eMultiplayer-safe interactions\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ch4\u003e\u003cspan class=\"fabkit-prose-color--green\"\u003e🔧 Developer Features\u003c\/span\u003e\u003c\/h4\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cp\u003eModular plugin architecture\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eBlueprint \u0026amp; C++ support\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eInterface-driven design\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eEnhanced Input support\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eGameplay Ability System hooks\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eCommon UI friendly workflows\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eDesigned for integration into existing projects\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ch4\u003e\u003cspan class=\"fabkit-prose-color--green\"\u003e📚 Documentation \u0026amp; Support\u003c\/span\u003e\u003c\/h4\u003e\n\u003cp\u003eIncludes:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cp\u003eWritten documentation\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eExample implementations\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eBlueprint example project\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eIntegration guidance\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cp\u003eOngoing updates and improvements\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Warpath Studios","offers":[{"title":"Default Title","offer_id":45059156181089,"sku":null,"price":79.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0638\/4068\/2081\/files\/3eb176c0-94c6-4c7b-bfa3-fd6bce0d2389.png?v=1780160497","url":"https:\/\/shop.warpathstudios.com\/products\/ultimate-multiplayer-inventory-framework-umi","provider":"Warpath Studios","version":"1.0","type":"link"}